filmstructure


By now there is a linear film (about 8 minutes length), in which I transformed the 6 everyday routines into performative interpretations. This is the BASELINE of the complete work. The conflict, that promotes the story of the film is: The Time. Time catapultes the actor from one scene (everyday routine) into the next. The entire film has no beginning and no end and can be played actually as a loop - unless the viewer decides to be active and presses one of the interactive buttons, which are appearing and disappearing as interfaces on the screen from time to time. By pushing a button the viewer gets catapulted from the current location in my movie to another location worldwide, where a different Augustina is doing the same everyday routine in her/his style. After the selected Augustina has finished the scene, the viewer falls  back to the baseline, or gets routed to another version of the current routine, if an appropriated interactive button had been pushed on the interface.

Important note:
Please don't get discouraged !
The very technical-looking schema above just wants to explain the position of your part within the interactive network. You DO NOT have anything to do with those technical matters.

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